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AMVs versus vids (Can o' worms? Check! Can opener? Check! Let's rock and roll!)
So I gave
were_duck a list of AMV recs for the Vid Party she and
damned_colonial are organizing at WisCon (I'm so excited, seriously). And as part of that I watched a lot of AMVs in a very short time span, which I haven't done in forever, and which caused me to say this in reply to
lian's post on original versus fan works. And then both of them asked me, more or less, for my thoughts on AMVs versus vids.
Here's
were_duck 's question:
So let me repost my reply:
ETA: Thanks to
wistfuljane, have two hilarious posts by
thefourthvine addressing this question from a vidder's perspective: Anime Vids for Media Fans, and The AMV Feedback Project: Reaching New Heights of Obsession!.
I should probably actually write up a bit of description for each of those recs I posted, shouldn't I? *sigh*
ETA 2: Here are my AMV recs, with explanations!
ETA 3: One final related post!
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Here's
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I'm getting the sense from the few amvs that I've seen that there are significant differences between vids and amvs, but I don't really have the language to express what that is other than just saying that they come from different subcultures/traditions. Care to share your thoughts on the subject?
So let me repost my reply:
Hmm. Well, I can say a few things, certainly. I guess the first thing is that AMVs have come a long way from their VCR to VHS origins in the late 80s/early 90s, as I imagine vids have (when did vidding become a thing? same time? earlier? later?); the VHS AMVs that were made with access to professional-grade equipment still stand up, but they fit on the low end of the...hmm...technicality spectrum now.You'll note that my reply doesn't actually say much about the nature of vids, because I am still very much a noob when it comes to vids. I have probably seen two dozen total in my lifetime (sad, I know!)--whereas I personally have made 15 AMVs, and have inchoate plans for a lot more (and I should note, I am very much an old school AMV person, one who thinks primarily in terms of single-anime AMVs and has neither the plans nor the desire to become one of the technical wizards). So what do you think of my thoughts, vidders? Am I terribly wrong and just don't know it? And if I am, then where?
The thing I notice over and over again is that AMVs abhor lipflap. Seriously, if there's one thing that'll get you flamed as an utter noob in AMV circles it's lipflap. Conversely, lip syncing done well is a real ideal of the genre. Whereas, in most vids I've seen the attitude seems to be that lipflap happens and you've just got to deal with it.
The other thing I notice is that, particularly in the last three-four years, AMVs have become feats of video editing and digital clip creation achievement. That one I linked above, "The Running Man", epitomizes this trend--there isn't a single frame of that video that hasn't been digitally retouched in some way, and a good chunk of it is original animation (actually, remind me to dig up the link to this one Death Note AMV I saw last year that has even more original animation). So the end result is this amalgamation of transformed and original content in a transformative practice that ends up somewhere in between the two, in terms of impact, I think. Whereas most vids I've seen are almost wholly using transformed content, and in terms of aim they are usually engaging directly with the source fandom, whether as critique or meta discussion or story-telling. The AMVs that are most popular these days, by contrast, tend to be multi-anime, and tend to have sheer spectacle as their purpose. Even when an AMV uses a single anime and an obviously relevant song (I'm thinking of this Soul Eater AMV here), it tends not to tell a story so much as harp on a trope. Actually, if you take a look at the 2010 Viewers' Choice Awards on animemusicvideos.org, you can see this made clear in the categories: Storytelling and No Effects get their own particular categories because they're the exception, not the rule.
A lot of this is just, I think, fairly deterministic in that it can be chalked up to the nature of the footage that vidders have available to them, respectively. I don't really think it's possible to make a multi-TV fandom dance vid, for example, but damn straight you can make some awesome multi-anime dance AMVs.
Apparently Francesca Coppa wrote an article about AMVs versus vids at one point, but I haven't read it, or solian says here.
ETA: Thanks to
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ETA 2: Here are my AMV recs, with explanations!
ETA 3: One final related post!
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But yes, I agree. Most vids I've watched are some sort of engagement with the source material. Most AMVs I've seen rely more on visual spectacle. Like I Claymore vid I embedded a few days ago... it's telling the internal arc of the series protagonist but its strength is visual in nature -- the way the cuts are synced with the music.
(Hahaha, look at me talking like I know anything about vids other than "Yay, I watched this and it was cool!")
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And, yes. It just seems to me that the ethos is very, very different.
:-) That's where I'm at with vids too.
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Had to respond
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*checks the rest of your links*
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And, yeah, it still weirds me out so bad to see vids, in which people's mouths move, not in time with the music.
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Talking Heads
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I think there are lots of multi-TV dance vids depending on what you mean by 'dance vid'? I mean, we've got dozens on our vid party playlist earmarked for the 'dance party' portion of the night. One example that might fit what you're thinking of is Charmax's Boogie Wonderland, another is jescaflowne's Can Delight.
I haven't seen any Coppa articles about amvs vs. vids, and I think if I'm reading lian's comment right, she's suggesting that a Coppa article she read about how vids specifically make an argument wasn't generalized (or generalizable) to amvs (or all vids, for that matter).
Which, I don't think Coppa would mean to suggest that all remixes must make an argument of some kind in order to be somehow legitimate. But lian has a point there, basically, that vidding history like the work Coppa does is not really descriptive of the formation of amv culture. I don't necessarily think it has to be, either, and I think Coppa is generally good at mentioning that she's looking at a specific subculture and she's tracing the history and some of the techniques and language of that particular community. I think amvs have their own, equally awesome subculture, history, technique, and visual language, as you describe above. It deserves its own Geneology of AMVs, you know?
As you and I are experiencing right now, having a grasp of 'how to watch an amv' does not necessarily easily translate to 'how to watch a vid', and vice versa. I think that recognizing their roots in different traditions is good, and I think basically what we want here is some academic/historical work on amvs (which I'm sure exists, I just don't know where). Which is to say, "yes, but..." is a great impulse! We want cross-pollination! I am merrily slugging through amv.org downloading all of your recs so I can learn something of the awesomeness of amvs right now.
And as for being a vid noob, well, I'm an amv noob! We can have fun together learning about each others' fannish passions, and I'm looking forward to having some of these new-to-me vids in our show.
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Academic AMV work
Re: Academic AMV work
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I'll have to check out those dance vids you mention; I wonder if we're using the same words to describe different things, like
Anyway, more as I think about it.
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Haven't seen that vid, but it definitely sounds AMV-esque.
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Here's one of mine with very little talky-face, by live action fanvid standards. I think part of the problem is that the people filming the show/movie/whatever tend to point the camera at whoever's talking, and also that fanvidding also often tries to convey emotion, and that often happens when people's faces are moving.
Also, wrt making lips move to the music... in my experience, you can't really do that with live human beings, because we can tell that they're not saying the same words. The motions of a human face when speaking are much more subtle than those of an animated face. I say "in my experience" because I once made this vid with muppets and found it pretty easy to get them to lip sync because, let's face it, when muppets speak their mouths just open and shut... there's no complex lip or tongue movement going on. Lots of people commenting on that muppet vid are amazed at how well the muppets appear to be singing along to the music, because it's really very rare and difficult in live action fandom. (FWIW, the muppets are *really* singing "sailing for adventure on the deep blue sea", but in the vid they are singing "frigging in the rigging 'cause there's fuck all else to do.")
I was talking to
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Also, wrt making lips move to the music... in my experience, you can't really do that with live human beings, because we can tell that they're not saying the same words.
Yes, totally. Whereas with anime, due to low budgets particularly in older shows, the only thing moving in a frame will be a character's mouth, and maybe their eyes. So lip sync (or at least just cutting the lip flap) becomes technically much more feasible. (Though it still takes skill and practice to do well. If there is lip sync in my AMVs it is completely serendipitous, because in the past I haven't been arsed to try.) Also in anime, maybe, emotionality is not quite so strongly linked with characters talking, but I wouldn't want to take that too far.
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The equivalent of dance AMVs would be Club Vivid vids, which are made to be danced to during the nightclub part of the con, although a lot of people stop dancing to concentrate on watching the premieres anyway.
Dance vids
I heard this said very explicitly at Escapade this year, by another old time ex-VCR vidder during the vid critique panel.
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(when did vidding become a thing? same time? earlier? later?);
The first proto-vids (slideshows set to music, played at conventions with the vidder/editor doing "live cuts" by changing slides as the music played) were made in 1975 by Kandy Fong; slideshows were the best that could be done until the earliest VCRs came out. By the late '70s, VCR vids were also being made, and by the early/mid '80s they'd taken over. Basically, live-action vidding pre-dates AMVs by roughly a decade. (There's brief history of vidding on Fanlore, if you're interested.)
There are definitely live-action dance vids, as someone else said; both vids just set to dance music, and vids with people dancing to the dance music. You've already been linked to three of my favorites of the latter (Puttin' on the Ritz, Starlight, Boogie Wonderland). For non-dancing dance vids, multi-fandom is a fairly popular way to go, either as "kitchen sink" vids that use as many fandoms as possible (for instance, A Fannish Taxonomy of Hotness (aka Hot, Hot, Hot) by the Clucking Belles (under "First seen Vividcon '05"), or as more structured 3-4-fandom vids.
I think it's totally possible to make any kind of fan video using any kind of footage, it's just that the communities have evolved in different ways, which is fascinating to me.
I had a hard time watching AMVs for a long time, until Absolute Destiny explained one year at Vividcon about how the focus is the visual spectacle - it makes a huge difference! Part of his explanation included showing two bits of footage with the audio stripped out: one from an anime, where two characters were having an intensely emotional moment, and one from a live action show where two characters were having a similarly intense moment.
The anime footage was almost completely static for the entire length of the clip (IIRC, one character was lying on a bed, the other was standing nearby, with neither of them moving at all); there was absolutely no way for people who didn't know the source to know that this was a meaningful moment. The live action footage (one person sitting in a chair, the other standing nearby) had internal motion, changing facial expressions, shifting gazes, etc.; even without knowing the source, you could pick up on the emotion involved.
So it makes tons of sense that AMV editors focus on adding visual spectacle to give viewers a hook into the vid, because so many of the clips give them a nearly blank slate. Whereas with live-action vidding, you work with and around everything that's already on the screen; adding spectacle can be a distraction rather than an enhancement.
That's changing a little as the editing tools get better and better, and as live-action vidders get more exposed to AMVs and to the work of AMV editors who use the same skillsets when they approach live-action vidding (like Absolute Destiny and Jescaflowne). It's all so cool.
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1. slowing things down or speeding them up to fit the music (this may involve reversing the clip, too)
2. cross-dissolving to make a smooth transition between clips
3. zooming, panning, or otherwise moving the view to better focus on something happening.
4. chopping up a clip to make it appear, um, stuttery (sorry, don't have words here)
Good vidders who know their software way better than me also do things like:
Cutting out a frame from clip A and inserting clip B into it, or overlaying clip B onto clip A in some way. Examples: The Test by
Sometimes people cut the screen into sections and show different things in each section, sort of like the opening credits sequence to every 70s TV show ever ;) I'm not thinking any really good examples though. Oh! Yes! Vogue by
Something else I've seen is people using effects to texturise (for want of a better word) footage, to make it look old or something. You quite often see sepia tones, old film effects, and similar. Examples: Closer by T. Jonesy and Killa, go back to sleep, by TikiTyler9 (also does other stuff with colour and black and white), I am/Lamb by
lim has a number of vids that have a sketchy, hand-drawn sort of a texture; "Us" is the best known of them, but "This is how it works" also does this. Some of her vids have a different, scrapbooky sort of effect, see eg. "Wallpaper" and "People are People".
(Wow, I wish some of these vidders would write (or point me at) tutorials on how to do this stuff in Final Cut.)
The thing about all these is that, IMHO, they're usually done to tell a story or evoke a mood, not just to make it shinier. I could link a handful of fanvids that *do* use effects to make it shinier, but generally I think it misfires, and I don't think the vids are better for it, so I won't link as it would constitute a negative review, you know? Oh oh oh! No wait, here's an exception: Moulin Renown by
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*nods* That makes sense. I also think it makes multi-anime AMVs more feasible, because storytelling AMVs rely on the audience having seen the entire anime and remembering what was said during what part, whereas a multi-anime AMV tends to get its raison d'etre from what the editor puts into it (song choice, AMV concept) rather than from the source footage, probably.
Yeah, anime historically has had very low budgets, and skimping on the animation/frame rate expenses means more money for voice actors who can emote.
Oh! I meant to say too, Wikipedia says that the first AMV was made in 1982. I also like to talk about the pre-Gainax Daicon opening animations that I linked in my ETA 3 above.
seeking amv fans for my survey...
http://www.surveymonkey.com/s/Q85QWJS
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(Also, thoroughly seconding your rec for Skittles. I was at Anime Expo the year it was in the AMV contest there, and seeing it on the big screen was mindblowing. And I hadn't yet seen Haruhi at the time, although now it's one of my favorites.)
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Koopiskeva is an amazing editor. I could link any of his AMVs because they are all just phenomenal.
via metafandom
I'm kind of excited now. Now that I have a much nicer computer, maybe I'll fiddle around a bit with making an AMV myself.
Re: via metafandom
And here's Lord of the Yen
Lots of masking going on in both.
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It's true that more narrative or thematic approaches to the source are preferred by most of the vidders on LJ/DW who coalesce around the vidding and vividcon comms, but there are a lot of spectacle vids as well, especially in people coming from other comms. YouTube vidders--that is, vidders whose primary community is YouTube, not just LJ vidders who cross-post for streaming--tend much more to be spectacle-focused and effects heavy. There's also a lot of interesting cross-over.
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It's interesting what you say about vidding communities, too; I think in general terms the same applies to AMVs. The org is unquestionably the central place, but there are plenty of amazing AMVs that never make it on there, or are hosted in other places, including YouTube. (I tend to find putting AMVs on YT questionable, though, inasmuch as it can potentially lead to more copyright take-downs and to more policing of fansubbing and fan distribution of actual anime.)
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You might be interested in clicking the DW link for this entry, there's a lot more discussion going on there.
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(Also! I think I met you at FOGcon, which makes this even more funneh! *waves* Hello again!)
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And yeah, I think they're very different too. People have said to me that there's been a convergence from the vid side in the past few years, since